Monday, May 6, 2013

0.8.6 Reworked Maps

Airfrield



















Murovanka















Widepark












0.8.6 - Arty Changes

- arty will get a rate of fire nerf of roughly 15-40 percent: GW Panther will (with its top gun) fire once per 31 seconds
- accuracy and aiming time will be nerfed: Some examples - russian B-4 cannon had 8 sec aiming time and 0.8 accuracy as of the supertest. GW Panther had 0.7 accuracy
- Aim dispersion on the move and while moving the gun increased by 100%
- Many arties get new stock modules.
- SU-26 loses it's 122mm cannon and gets a new 76mm one.
- Most of them get their visibility range and speed nerfed slightly.
- S-51 gun horizontal traverse nerfed from 6 degrees to each side to 4 degrees to each side
- arty tiers shifted around a lot (they are still experimenting with this, so I wouldn't take this anywhere near granted):

For American arties:
M7 Priest -> Tier III.
M37 -> Tier IV.
M40/43 -> Tier VIII.
M12 -> Tier VII.
T92 -> Tier X.

French arties:

AMX 105AM -> Tier V.
AMX 13F3 -> Tier VI
Lorraine 155 50 -> Tier VII
Lorraine 155 51 -> Tier VIII
BatChat 155 - Tier X.

German arties:

Hummel -> Tier VI.
Bison -> Tier III
Sturmpanzer II - Tier IV
Grille - Tier V
GW Panther -> Tier VII
GW Tiger -> Tier IX
GW Typ E -> Tier X

USSR arties:

S-51 -> Tier VII.
SU-14 -> Tier VIII.
SU-8 -> Tier VI.
Obj. 212 -> Tier IX.
Obj. 261 -> Tier X.

Furthermore, regarding the shell changes: APCR and HEAT nerfs are apparently planned, HEAT shells might get reduced damage.


GW Panther
- gets kicked from T6 to T7
- top speed limited to 46km/h
- stock suspension turnrate reduced from 26 to 24, 2nd suspension turnrate reduced from 28 to 26
- gun spread caused by turning increased for both suspensions
- loading time and gun accuracy nerfed
- stock engine was removed

Lorraine 155 50
- hitpoints slightly improved
- moved one tier up
- terrain passability nerfed
- gun spread from turning increased
- turnrate improved for both suspensions
- ROF nerfed
- radios reworked

S-51
- speed nerfed (by 2km/h)
- more HP
- moved one tier higher
- both suspensions got terrain passability nerfed
- both suspensions: more gun spread from turning
- followed by SU-14 for 146k XP
- gun traverse nerfed from 6 to 4
- stock gun now has twice as much ammo and a bit better reload time
- B-4 has 25 percent higher reload time, spread and aim time increased (nerfed) by 50 percent

US M12
- mover one tier up
- maximum speed nerfed
- the suspension spread nerf is apparently planned

M37
- moved one tier up
- agility and mobility buffed
- armor was apparently made historical

M40/43
- guns weren't touched at all
- mobility nerfed a bit

T92
- moved to tier 10
- buffed turned rate
- engines were reworked
- maximum speed was nerfed

Batchat 155
- moved to tier 10 
- added new stock suspension
- 2nd suspension had its terrain passability nerfed a bit
- turnrate was buffed
- gun spread from turning was increased by 50 percent
- viewrange nerfed to 380
- autoloader reloads 10 seconds longer
- aim time increased by 10 percent
- new stock engine

Object 261
- moved to tier 10
- speed was not nerfed
- new stock suspension
- 2nd suspension has better passability in bad terrain
- influence of turning on spread increased by 50 percent
- hull turn rate buffed to 24
- view range buffed to 390
- reload time increased from 29,7 to 35

GW Tiger
- terrain passability slightly buffed
- turnrate buffed by 2 degrees on both suspensions
- spread from rotation increased 2 times
- viewrange buffed by 10 meters
- 210mm accuracy nerfed by 1/3, reload time nerfed by 20 percent

Ammunition changes:

150mm Gr.39 HE (for example Bison) - damage from 300 to 450 (HEAT stays at 300)
150mm Sprg. L. erz. (Bison) - damage from 200 to 350 (HEAT stays at 200)
122mm OF420SO (current SU-26) - damage from 270 to 420
122mm OF420SOMSH (current SU-26) - damage from 150-300
152mm 52OF500 (SU-5) - damage from 360 to 450

Other shells have not been touched for now.

Apparently HEAT shells got reduced penetration with distance added (WTF?).

Animated Sniper and Arty Scope