Wednesday, October 9, 2013

09.10.13.

Also note that wotreplays.org site is back online, if you want, check it out.
- the development of WoWp clouds is tied to the smokescreens in WoT, when it is optimized, WG will develop smokescreens based on it
- apparently, smoke (SS: from burning wrecks mentioned) will work like the bushes in WoWp and it will work that way in WoT too
- 122mm D-83 gun (Object 167, Object 430U IIRC) won’t be implemented now, it’s too OP, but the developers keep it in mind
- regarding autoloading Soviet tanks, SerB states that in 1943, autoloaders for both the KV and T-34 were developed, but they won’t be implemented for now

- Object 277 wont be implemented
- unfortunately, once the battle result (detailed) is gone (for example during restart), there is no way to get it back
- according to SerB, putting 2 T1 Cunningham tanks with noob stats into your 7/42 team won’t help you cheat the skill MM, so it allows you to fight easier opponents (SS: WG aren’t such idiots not to consider such a blatant way of cheating)
- one of the major features of switchable hulls will be the fact each hull will have a different maximum speed (Serb wants this specifically)
- it’s possible the researchable hull for T-28 will be either T-28E (with additional armor screens) or T-29
- interesting answer: a player asked SerB, how he thinks would the tanks of the 50′s look, if there was no WW2 to stimulate the development. SerB answered that it’s just pure guessing, but the thinks Soviet Union would have T-34M and KV-5, Germans would have Panzer IV’s and something like Tiger with electrodiesel (“I believe in Porsche”), Americans would have no tanks whatsoever, the British would have something like Cromwell and Churchill with 6pdrs and France would have some unspecified good medium tank and something like ARL-44
- SerB (when asked whether he would like to have burning bushes) states that he’d like everything that burns to burn, but there would be a problem with client performance
- WG is exploring the possibility to make holes into terrain (like from arty shells for example), but it’s very, VERY difficult, no guarantees
- SerB states that the 0.9.0 graphic improvement will stress the graphic card mostly (post processing), regarding HD graphics – tests will show
- upcoming ingame messages (“whispering”) will not be available in battles

Great European Random #4


8.9 New German TD's

Tier 4 – Marder 38T



Hitpoints: 270
Weight: 10,81 tons
Engine: 180hp
Max.speed: 47 km/h
Hull turnrate: 42 deg/s
Armor: 50/15/15
Shell damage: 110
Shell pen: 108
ROF: 18,75
Gun/turret turnrate: 26 deg/s
Viewrange: 360
Radio range: 550
Tier 5 – Pz.Sfl.IVc



Hitpoints: 350
Weight: 26,01 tons
Engine: 400hp
Max.speed: 60 km/h
Hull turnrate: 48 deg/s
Armor: 20/14/14
Shell damage: 240
Shell pen: 194
ROF: 8
Gun/turret turnrate: 26 deg/s
Viewrange: 380
Radio range: 550
Top gun characteristics:
88mm FlaK 41, 8 ROF, 194/237/44 pen, 240/240/295 dam, 0.32acc, 2,3 aim
Tier 6 – Nashorn



Hitpoints: 600
Weight: 24,04 tons
Engine: 300hp
Max.speed: 40 km/h
Hull turnrate: 36 deg/s
Armor: 30/20/20
Shell damage: 240
Shell pen: 203
ROF: 9,52
Gun/turret turnrate: 26 deg/s
Viewrange: 390
Radio range: 550
Tier 7 – Pz.Sfl V aka Sturer Emil



Hitpoints: 850
Weight: 36,5 tons
Engine: 310hp
Max.speed: 25 km/h
Hull turnrate: 34 deg/s
Armor: 50/30/30
Shell damage: 490
Shell pen: 231
ROF: 4,35
Gun/turret turnrate: 26 deg/s
Viewrange: 400
Radio range: 700
Tier 8 – Rheinmetall-Borsig Waffenträger




It has been confirmed that tier 8,9 and 10 vehicles have fully rotating turrets.
Hitpoints: 1150
Weight: 20,74 tons
Engine: 207hp
Max.speed: 35 km/h
Hull turnrate: 42 deg/s
Armor: 20/10/8
Shell damage: 490
Shell pen: 246
ROF: 5,77
Gun/turret turnrate: 24 deg/s
Viewrange: 400
Radio range: 700
The stock gun is the Maus gun (490 dam, 246 pen, 5,77 ROF). The second gun is 150mm L/29,5 (750 dam, 215 pen, 3,33 ROF).
Tier 9 – Waffenträger auf Panzer IV



Hitpoints: 1600
Weight: 27,51 tons
Engine: 400hp
Max.speed: 38 km/h
Hull turnrate: 40 deg/s
Armor: 80/30/20
Shell damage: 560
Shell pen: 276
ROF: 5,61
Gun/turret turnrate: 24 deg/s
Viewrange: 410
Radio range: 700
One gun is the Jagdtiger gun (276 pen), the other gun is the 150mm E-100 gun (750 dam, 235 pen, 4 ROF)
Tier 10 – Waffenträger auf E-100



Hitpoints: 2200
Weight: 100 tons
Engine: 1200hp
Max.speed: 40 km/h
Hull turnrate: 30 deg/s
Armor: 200/120/150
Shell damage: 560
Shell pen: 276
ROF: 5,14
Gun/turret turnrate: 24 deg/s
Viewrange: 420
Radio range: 720
- While the hull is thick, the turret is apparently, very much paper-like (20/10/8mm, yes, that is only 20mm on tier 10). The hull armor is that of the E-100, minus the side armor screens
- crew is 6 (two loaders, radioman, gunner, commander, driver)
- open topped: won’t be able to mount ventilation
- turret rotates 360 degrees
Stock 128mm – 276 pen, 560 damage, 6 shell autoloader, time between shots 2 secs, autoloader loads 60 secs
Top 150mm – 235 pen, 750 damage, 4 shell autoloader, time between shots 3 secs, autoloader loads 50 secs

Fort Irwin


Kubinka Tanks Museum


Tracer Mod 8.8


Enhances visibility for all tracers.