Monday, March 31, 2014

31.03.14.

- M6A2E1 armor will be brought to its historical parameters, when the vehicle is reworked to HD
- currently, M6A2E1 uses not M6A2 hull, but M6 hull
- WoT damage model doesn’t allow to model linear armor thickness change of armor, it would be too complicated to compute and would require too much computing power, that’s why armor is modelled as consisting of zones of individual thicknesses
- the same goes for modelling real 3D armor plates (currently, armor is modelled as a 2D plane with a virtual number, representing its thickness)
- regarding War Thunder, its ability to heavily modify various stickers on tanks, all the while War Thunder fans go “OMG REALISM”:



Sunday, March 30, 2014

March Nominees For "I Love This Game" Award - Part Three

For outstanding behavior under enemy fire and hard conditions these warriors will be forever immortalized in  this hall of fame.
If you had the honor of fighting with similar outstanding warriors, pls sent me their ingame nick so we can all learn from them...

Friday, March 28, 2014

28.03.14.

- regarding the armor overhaul – when T-62A gets turned into HD, its armor will be reworked as well
- apparently there is no need to buff KV-5
- developers have not yet decided, what to do with the M6A2E1 (“Alien”), when it gets reworked to HD, they will collect all sources and will see what is to be done with it

Thursday, March 27, 2014

New HD Models


27.03.14.

- developers state that in historical battles, having “pre-determined” setups (like always 2 Tigers, 3 Panthers and 5 Panzer IV’s for example) really limits the replayability of the historical battle (same map, same teams…)
- developers are aware of the DirectX 12, but Storm states that there is not enough hardware or players with it and it will take a few years to accumulate

Wednesday, March 26, 2014

:)


9.0 Removing Lens Effect On Test Server


Copy to res_mods\0.9.0 Common Test\gui.

9.0 Model Changes (.gif)


 

25.03.14.

- in the game, gravity factor for all the tanks is the same
- implementing respawning is not “copying War Thunder”, according to Storm – garage battles were discussed by the time War Thunder was not out yet
- special “historical” characteristics (SS: mentioned in the earlier post today by Storm) will not apply for random battles, vehicles will not be balanced with historical battles in mind, because “it’s not needed”


Friday, March 21, 2014

9.0 Screen Shots


 

Skin FV4202 105

21.03.14.

- first round of British HD models: Centurion Mk.7 and Tortoise
- Churchill HD will come after 9.0, just like IS
- for now, premium Churchill will not participated in historical battles – maybe later
- the new HD hangar consists of real life elements, it was done according to real hangars and repair shops
- on the HD models, tracks are not dirty from mud by default, because “muddy tracks looks really strange on sand and snow”
- it’s possible the lists of vehicles for 9.0 historical battles might not be final (SS: Nashorn missing for example)
- non-premium new hangar will not appear in 1st round of test, it’s still being worked on
- night battles were completely removed (“players couldn’t see shit”)

Thursday, March 20, 2014

March Nominees For "I Love This Game" Award - Part Two

For outstanding behavior under enemy fire and hard conditions these warriors will be forever immortalized in  this hall of fame.
If you had the honor of fighting with similar outstanding warriors, pls sent me their ingame nick so we can all learn from them...

Colored Pictures From The Eastern Front


 

8.11 HP Bar For All Tanks

Friday, March 14, 2014

14.03.14.

- according to the developers, 8.11 TD nerf caused the decrease of amount of TD’s in hightier battles
- according to the developers, the TD situation is like this: in the beginning, TD’s were actually quite unpopular despite their alpha and camo advantage and that changed only with the big arty nerf, where a certain number of artillery players transferred to TD’s


First Blood Sound Mod From Unreal Tournament

White Dead Tanks Mod - Legal Or Ilegal

Some of you had probably seen the FTR post on illegal mods LINK. I was surprised to see white dead tanks mod on the forbidden list for EU server. Surprised why? Well this mod is included in almost every mod pack posted on the WG official forum...
My next step, ask customer support. This is the answer:




I asked again, with detail description of what dead white tanks mod is, the answer:


Skin Excelsior

13.03.14.

- optimization of World of Tanks is being conducted continuously
- there is no need to rebalance arty in general apparently
- choosing your team setup for maps in team battles will come after 9.0
- current amount of arties in battles is 1-3 per team
- it’s not yet sure, whether confrontation will be completely scrapped or just temporarily disabled – Storm states that in order to work, it needs its MM fixed and there are no resources to do that for now

Thursday, March 13, 2014

8.11 Over Target Enemy Reload Marker By LSDMAX

8.11 HARDScope By Andrey Hard, KobkaG

Skin Hetzer

12.03.14.

- Tiger P and Tiger H having different depression while using the same turret is a bug, it will be fixed
- there is a chance Sacred Valley will not return to random battles: Storm posted that it’s being reworked, but it’s a complicated case, so it’s not sure they will succeed
- Q: “Can we trust your answers in this thread?” A: “Of course not”
- the amount of maps available to new players on low tiers is limited in order for them to get used to the game better
- shader changes in 9.0 on HD tanks will be noticeable a lot
- currently, developers are focusing on releasing 9.0, but when it’s out, they will focus on reworking the vegetation (grass and trees) render
- the amount of HDtanks-per-patch will increase by every patch, the first batch in 9.0 consists of 12 tanks only, because the entire system of tank modelling was changed and it takes a while to get used to the new system
- Wargaming developed a “library” of common model parts, so it doesn’t happen that one tank has different-looking D-10T gun than another tank for example

Tuesday, March 11, 2014

Personal Note from Me

 You probably noticed that lately I have little or nothing to post. Well I'm not getting lazy, I still do check twice a day my stealing list. Unfortunately there is no new content to be stolen.

11.03.14.

- the question, how the European tech tree crew nationality will work, was not decided yet
- wrong icons in today’s historical battles info are simply placeholders
- both teams in historical battles can have different amount of tanks
- the setups of vehicles in historical battles released today, are NOT final, they are just concepts, it’s too early for final setup versions according to the developers (SS: it was mentioned that for example the M10/Panther could appear in Ardennes campaign)
- Tiger in historical battles will not have the L/71, but the 88mm L/56
- historical battles will work like a different mode, they will not be a random battle mode like encounter, assault and confrontation
- according to Storm, 9.0 will bring two major features: updated (HD) tanks and historical battles
- 9.0 test will not come this week (SS: end of the month/beginning of April for now)
- apprently the “hotspot” of 9.0 will be the comparison between WG and War Thunder HD models

 -Storm confirms that a part of the tanks in the game will have real sounds, recorded from real existing tanks of the proper type. The rest will have apparently sounds from roughly the same class of tanks (analogues)
- according the Wargaming, the following situation is not a bug, but a result of shells originating (flying out) from the mantlet while shooting with the unaimed gun



- apparently, the situation above is a result of a compromise between game mechanics and historical realism
- occasional desynchronisation between client and server is unavoidable with current state of world network development
- artillery shells flying outside of the aim circle was identified as a bug, it will be fixed in 9.0
- Russian “Valuev” voiceover will not be reworked

8.11 Deegie Sniper And Arty Scope (latest version)

Monday, March 10, 2014

March Nominees For "I Love This Game" Award - Part One

For outstanding behavior under enemy fire and hard conditions these warriors will be forever immortalized in  this hall of fame.
If you had the honor of fighting with similar outstanding warriors, pls sent me their ingame nick so we can all learn from them...

Sunday, March 9, 2014

Saturday, March 8, 2014