Monday, January 26, 2015

9.5 [ZJ] AimBot - Shaytan Build 012 Beta By ZorroJan

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- dynamic aim change depending on target distance
- x-ray function when following target
- continuous dynamic aiming even if the target is lost from spotting
- auto-aim function can be set to any point on the tank and it will continue to aim there during movement


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26 comments:

  1. I like the aim function where it follows target even after lost

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  2. not work properly :(

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    Replies
    1. Pls tell us how it's NOT working properly...

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  3. Quick snap of even slow turrets onto target will get this banned.

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    Replies
    1. This is not snapping at anything, there is no way to make the tank turret spin faster....

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    2. Confirmed on T34 Premium. Turret snapped very fast to a target within 90-180 degrees almost instantly.

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    3. yes but when you shoot, you dont shoot on the target...its a bug, in your game you see your reticle on the target but on the serveur the turret stil moving

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  4. How to activate aim ?

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    Replies
    1. follow the source link, use google translate....

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    2. Is the turret move after my tank got destroyed safe?

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    3. There are no safe mods since they all have a python log trace. Test in a platoon, if your buddy can see it, well - run for your life.

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    4. followed the source link and used google translate..... still no mention of how to activate or switch aim-points.

      all the gu talks about is its a demo and plans to turn it into a paid mod.

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    5. Games\World_of_Tanks\res_mods\0.9.5\scripts\client\mods\ZJ_Mods\xml\ZJ_AimBotShaytan.xml

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  5. some say it not working.....same say this..that...for me i can even download this this ..(AIMBOT) Help here yo Bor's Pro's

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  6. God damn the discription on this aimbot looks good!

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  7. This is a demo mod , it is released as a work in progress , The author plans to sell it and is looking for feed back , follow the source link and google translate the comments.

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  8. When it comes to close combat it is extremely annoying that I cannot see where my turret / gun really aims.
    It seems that it is aiming on enemy vehicle but when I shoot I miss by far.
    That also happens in older versions.
    Any solution for that?

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  9. dogshit, not work!

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    1. This is your 4th comment proving that you are one epic useless moron. 4 mods that works just fine, but the "dog shit " expert cant even install them properly. Why do you even come here since NOTHING works ?

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  10. I can't get it to work. The notification in the hangar tells me the config has been successfully loaded. Hitting numpad 9 does not show the cyrillic activation message. Maybe it's clashing with another mod.

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    1. This mod is working perfectly fine for me (great great job!). Just a quick question, where can we switch/rewrite cyrillic to english (manually of course). Can we first ?
      2nd question I saw a couple of paramters into your xml, any advise to adjust (depending on the tank we're using for instance)... A sort of best practices I should say

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    2. My best guess is that you have to edit some .xml file, but if you want to talk to professionals: http://roughnecksxvmmods.ipbhost.com/

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    3. Thanks man, i will check with them then

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  11. I also installed it and i have no difference noticed to the normal autoaim function...

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  12. PLS UPDATE to version 015

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