Friday, February 27, 2015

9.6 Improved Lighting Mod By lgfrbcsgo

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9.6 Hack Pack By BadBoy & Psix

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26.02.15.

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- the “klaxon” (horn) feature was scrapped a long time ago
- the option to buy gold ammo for actual gold (while leaving the option to buy it for credits) will not be removed
- the list of individual missions that will be changed is already assembled, it will be revealed in 9.7 test
- Storm states that physics test will start “within days”


Wednesday, February 25, 2015

9.6 Reload Collection

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9.6 AimBOT Collection


9.6 Stealthz Hack Pack (updated 24.02.15)

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9.6 Arty Hack Pack

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24.02.15.

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- the new physics model will be “leaked” by community contributors’ videos on Thursday (day after tomorrow)
- Storm confirms on closed beta-tester RU forum that the issue of servers giving you the same map over and over again is existing, but more than that: it is intentional – it serves to limit the load on the server, it is not possible to fix.
- a player reports that he has an issue in locking the autoaim on enemy targets (takes a lot of effort to lock on), Storm states there were no other such reports (as in, not an issue)
- it’s not possible to choose a map you want to play because the MM mechanism wouldn’t be able to handle it
- it’s possible that the physics test will also start on Thursday
- no comment on whether (and which) limited MM vehicles will be removed from the store
- Q: “AW will kill WOT!” A: “How terrible.”
- special missions to promote “unpopular tanks” (SU-101 etc.) will not be introduced
- tanks being “shifted” (moved) by hits from shells (kinetic energy effect) will not be implemented


Monday, February 23, 2015

9.6 Vertical V8 Players Panel By Atmaxx

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9.6 Hack Pack Installer Deutscher_Adler

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Well, a lot of you cried that you don't know how or where to install forbidden mods. 
Praise to deutscher_adler for making an installer for forbidden mods. First, you will have to copy all the sounds to res_mods (some of the mods use sounds and they need the original), download the mod, run, choose what you need, play the game. 

And thank deutscher_adler after every game...


(NO, I don't use XP it's a f**** skin for the dinosaurs at work)

9.6 Mav's Clan Message Center

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Sunday, February 22, 2015

9.6 Doki Mod Pack

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9.6 Arsonist - Firestarter Mod V.2 (special thanks to LSDMAX for sending this)

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Added option ON/OFF - key R
(in the option menu you will need to disable R button for the mod to work. The R button by default is the forward auto drive) 

Thursday, February 19, 2015

9.6 PlazmaKeks Signature Hangar

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Huge thanks to Besim Dinar for making this hangar. 
This made my day :)


For the hangar to work you will need to remove the WG ESL hangar. Instructions on how to do it are here.

9.6 Arsonist - Firestarter Mod

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9.6 Kaban Hack Pack V.3

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9.6 Aim Time, Precision & Flight Time Indicator

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9.6 Accurate Penetration Indicator

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9.6 [ZJ] X - Ray By ZorroJan

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9.6 OTM Reload From Stealthz Hack Pack By Gox

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9.6 English Crew Skill Tips By Roughneck (huge THANKS to Thomas Raud)

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9.6 Hetumoger's Girl's Mod (huge thanks to Hetu Moger for sending this)

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9.6 Tech Tree Coloured Ribbons [Riskynet's Colors] By Ragnarocek

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9.6 Customized After Battle Stats Windows (win/loss/draw - NOT language dependant) By Ragnarocek

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9.6 Better Lag Indicator By Ragnarocek

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9.6 Tank Carousel With No XVM (2 and 3 rows)

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9.6 SerB Final Statistic

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9.6 PiJey77 & ZeesuS Damage Counter

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9.6 Hellinger Winter Hangar With Day/Night Cycle

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9.6 Replays Manager

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9.6 Inkabe Tank Icons

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9.6 Realistic Hangar Icons By life4dead

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9.6 Sleepy Tank Icons

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9.6 MR_TEZ_ Reticles

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9.6 Old Server Reticles

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9.6 Mav's Ultra Fog Remover

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The only fog remover that will NOT lower your FPS...



18.02.15.

- according to developers, the statement that “accuracy nerf made premium vehicles with poor accuracy farm noticeably less credits” is not true
- the upcoming new motion physics will have no effect on game performance, as it is calculated server-side
- Storm doesn’t remember the numbers exactly, but for all vehicles with normal (non-derp) guns, the damage difference between 0.9.5 and 0.9.6 after the accuracy nerf was less than one percent
- regarding the question, why Wargaming doesn’t want to put serious hardcaps on any class including artillery: “If there are more vehicles of one class than we need, it means that the class is incorrectly balanced and we have to balance it correctly instead of introducing artificial hardcaps”
- TD as a class will not be “rebalanced” – Storm states that the statement that every team has 4-5 TD’s on average is false

Sunday, February 15, 2015

15.02.15

Source Link

- regarding the accuracy nerf, a player asked Storm whether WG statistical method is correct, since the difference after the nerf is only 1 percent. Storm replies: “We checked. Everything’s as it should be. I think that if I didn’t write in the patchnotes anything about the accuracy, your feeling would be different.” (SS: as in “you wouldn’t even notice”)
- for now there are no plans to change the accuracy further
- platoon finder tool development will start soon (SS: as in, an automated tool that will allow you to look for platoon members)


9.6 Zoom Indicator

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9.6 Simple x1 - x128 Zoom (based on the Kriegstreiber KT eXTended Zoom Mod)

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9.6 AimBOT Light (this was a 100$ aimBOT)

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9.6 Sky Mod By Stealthz (4 variants)

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Blue
Regular
Darkened
Full Black