All the best mods gathered from other sites, blogs and forums. ''Because forbidden mods are ruining this game" - WG
And everything else is working as intended...
Do you know how this is calculating the showed number ? It doesn't seems to be the armor with the angle calculation (completely different as the armor value that we can see on MeltyMathMod for example), the number can also be negative..Thanks
A very good question...
Actually it shows the difference in penetration. Effective armor - average penetration.soo if u have 100mm pen gun vs 150eff armor it will show -50 red if u have 175 pen gun vs 100mm effective armor it will show 75 green.tl;dr green= will penetrate red = will not penetrate #number = difference in pen and armori suggest using this mod.
Thanks for the details, i was browsing the official thread but couldn't find an answer !Mixed with the improved indicator (better accuracy numbers when using MelthyMathMod) from Jove modpack it's awesome :)
Is there way to move those number a bit on left?
For 9.10 PLEASE? :)
I try getting it, but WG changed something involving _init_ files and most of these are not working at the moment. There will be several days until modders update them...
Thx! i will waiting.
Plazma has any progress been made to the penetration indicator? Thanks for any updates on this!
We got something, but it's working very bad (most of the time, not working at all) :(
Something is better than nothing! Thanks for the update