Wednesday, May 27, 2015

9.7 & 9.8 AutoAim by SAE v 15

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9.7 and 9.8 AutoAim (Aimbot) by SAE v 15
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21 comments:

  1. something new on this version?

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    Replies
    1. How can activate it during the game?

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  2. works better than older versions
    the best

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  3. where did you put the mod?

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  4. is not working :(

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  5. seems not working with 9.8. v13.5 is working!

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    Replies
    1. Not work on RU server on all others should work

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  6. Hello, where needs he(it) to place the mod? Thank you.

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  7. Hello, where needs he(it) to place the mod? Thank you.

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  8. sure would be nice to get an answer as to where the mod goes.

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  9. Where is WoWS aim assist mod?

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  10. Want load without any other mod installed,
    When other mod installed, It want get into game.

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  11. all the mods are in the same folder
    may seek

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  12. i prefer the previous version ,this one doesnt aim so well the weak spots

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  13. here is a mod which has all inside aimbot, autoaim, auto fire distinguisher and many more!

    www.it-tld.com

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  14. can you set one key to enable/disable when im in game? That are helpfull.

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  15. 1. It does NOT work on all tanks. Try a Type 5 Japanese - no aimlock, no autoaim, nothing. Other IV like the T28 work fine, same as the Japanse Type 98 for example. Maybe that Type is an exception.
    2. Set keys? Numpad 0 = Autoaim enables/disabled. Numpad 1 = Autoaim on/off
    3. Missing: A block to not shoot into obstacles (rocks, houses..) like Vanga or Zorro have.

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  16. aimbot isnt working atm. doesnt search for ammorac or engine

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  17. how can activate it during the game?

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  18. Capture time seems to be erratic when set beyond 5s, sometimes it holds a target after it disappears and sometimes it let-goes immediately. This did not occur in 13.5, 13.5 would hold onto a locked-on target as long as you set it in the xml file, well after it disappears, otherwise a good aimbot.

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  19. Copy all file to put in World_of_Tanks\res_mods\0.9.8.1\scripts\client\mods

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